I have been meaning to write this post for a while, ever since I worked out what I was doing wrong with adding rounded corners to a PCB.

I have desccribed the process I use and lots of other hints and tips and tricks I use for PCB design over at my blog:
http://blog.tynemouthsoftware.co.uk/2026/03/pcb-design-hints-and-tips-round-corners.html
Dave
#PCB#
Hi everyone! So I would like to share my personal experience designing PCBs as a beginner. So I have been designing PCBs for 3 years already and the most important thing I have learned in this period is that to start designing PCBs and actually get into that, you just have to choose a project and get hands-on.
- First of all, look at some videos on-line, there are plenty, one example could be the following one: How To Start Video. Then, choose an easy project: it could be a simple LDO circuit, a buck converter, or a simple microcontroller activating some LEDs, and then start designing. For the software I would suggest EasyEDA just because for beginners it's the easiest one. Then just start designing the schematic! For the schematic I would say that the most important thing to keep in mind is: keep it organised and clean! For example, all the input pins on the left, outputs on the right, name the connections etc.. In this way it will be way easier to understand the schematic not only for you, but for whoever looks at it. I think that, by beginning to draw schematics with the good-practice guidelines in mind, you already have done a huge step ahead.
- RUN THE DCR! (design rules checker) This is one of the most significant stept in my opinion, it allows you to not make huge mistakes!
- After you have finished the schematic just go into the layout and routing! Just try and connect all the components as the software tells you by keeping in mind some easy rules: no 90 degrees angles, always keep it clean, don't be scared to use vias, use the right width for the traces, don't be scared to do something wrong it's perfectly normal. Personally, I think that designing PCBs just requires a lot of practice and attempts. Also EasyEDA has a lot of tutorials so if you need something just look there.
- Once you have done some little projects, you can also try to do something more elaborate such a basic audio amplifier, or something that actually interests you. I think one of the best way to learn is do something useful for you and that you find exciting!
- Finally, I would suggest you to print the PCB and actually test it. Even if you don't get to actually use it, having the product and actually testing it helps you understand what could you have done better. Also with JLCPCB printing the pcb is actually very cheap and the delivery is quite fast, so you don't need to have big capital to invest or something like that.
I will attach a little project (an LDO) I did as a beginner that might help you to get started. Since it was a PCB design I made as a beginner, it has some mistakes! What do you think they are? #PCBDesign#


I personally started out with Fusion 360 by Autodesk. Back then, I had joined an edtech course where they were teaching SolidWorks—but they asked us to download a cracked version, which didn’t sit right with me.
So I did a bit of research and found out about Autodesk’s official student license. That turned out to be a much better option since it gives free access to tools like Fusion 360 and Inventor for students.
To apply, you just need to be an active student (school, college, or university). You can register using your college ID or student email. Once your account is verified, you can directly download and start using the software.
Fusion 360 is widely designed to be beginner-friendly compared to tools like SolidWorks and NX, especially for people from non-mechanical backgrounds and hobbyists. At the same time, it still has all the capabilities needed for serious work and is currently being adopted by many industries—especially for its CAM features.
I mostly learned the basics on my own since the interface is quite intuitive, but there are also some great resources online. One series I’d highly recommend is “Fusion 360 in 30 Days” by Product Design Online.
If all this feels a bit overwhelming, I’d suggest starting by designing some basic parts. The series I mentioned really helps with that. You can also check out Tinkercad if you want something even simpler to get started.
Fusion 360 in 30 Days:
https://www.youtube.com/watch?v=d3qGQ2utl2A&list=PL2fGAHZdlxHOZfYOupIXibtlFG1WCl-ta
Autodesk student license:
https://www.autodesk.com/in/education/edu-software/overview

#CAD# #Fusion360# #Student Resources#
Minimizing crosstalk is essential for signal integrity. Designers use several techniques to keep signals clean:
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The 3W Rule: A common rule of thumb is to ensure the spacing between the centers of two traces is at least three times the width of the traces (3W). This significantly reduces coupling.
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Ground Planes: Placing a solid ground plane directly beneath the signal traces provides a low-impedance return path. This keeps the electromagnetic fields tightly coupled between the trace and the ground plane, rather than letting them spread to adjacent traces.
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Orthogonal Routing: When routing traces on different layers (like Layer 1 and Layer 3), it is best to route them perpendicular (orthogonal) to each other. This prevents them from running parallel for long distances, which is where crosstalk is most severe.
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Guard Traces: A grounded trace (guard trace) can be placed between two signal traces to act as a shield, though this takes up significant PCB real estate and can sometimes introduce other signal integrity issues if not designed correctly.
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Differential Pairs: Using differential signaling where two traces carry equal and opposite signals allows the receiver to subtract the common crosstalk, effectively canceling it out.

To find how JLCPCB helps in reducing cross talk you can visit the below post:
https://jlchub.com/posts/16290-JLCPCB:%20Manufacturing%20Controls%20for%20reducing%20Cross%20talk?share=jlc1773921092684




























